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Hero Raiders: GanNing, a seven-day freebie

2024-11-12 20:29

Hero Introduction-- GanNing
Hero Class: Warrior
Output type: Remote, Physical, True Damage
Applicable scenarios: arenas, levels, riverbank adventures, underground cave explorations
Specific tags: range damage, dizziness
Difficulty of cultivation: General, suitable for players with medium and lower levels of proficiency
Home team priority: Medium

Attention to cultivation: Novices will receive one free on the 7th. If they are lucky enough to draw two more through the advanced recruitment roll provided by the system, they can be strong in the area server for a period of time. Rising stars will unlock their talent "Defeat Heavy Claws" - a skill with real damage and repelling effects.


02
Equipment priority
Butterfly Wing Profound Bow>Bee Thorn Hand Guard>Butterfly Wing Light Armor>Bee Thorn Arrow
(Upgrade equipment in the order of 1423, for example, unlock all parts, first upgrade all equipment to level 99 in red, then prioritize upgrading equipment in position 1 to level 129 in color, and then sequentially upgrade equipment in position 423 to color. After all equipment is upgraded to level 7 in color, upgrade evenly.)


03
Hero skills
Big move: Giant Claw Breaking Defense (Active Skill)

(GanNing's ultimate move is to deal stun damage within a certain range, hitting the back row steadily. At this point, if enemies gather together, the damage will be even higher.)


Talent 1: Defeat the heavy pincer (passive skill, requires 2 stars to unlock)

(Increase Ganning's true damage mechanism, stable counterattack, but only single damage, if it's a group, it will be extremely powerful)


Talent 2: Seismic Domain Expansion (Passive Skill, requires 5-star unlocking)

(Increasing the range of a large attack to make its output more stable, the disadvantage is that it does not increase the numerical damage of the large attack, which is equivalent to increasing fault tolerance, not a qualitative change.)


Talent 3: Lobster Claw Shadow consecutive attacks (passive skill, requires 8 stars to unlock)

(Ensuring Gan Ning's first mover advantage, if the output is high, it can reach the point where the opponent runs out of health as soon as the battle begins, quickly reducing personnel, and can also give Gan Ning energy back, allowing for early amplification of moves)

Talent 4: Giant Claw Amplification (Passive Skill, requires 12 stars to unlock)

(Increase Ganning's critical hits and armor penetration, increase output)


Talent 5: Stun Strike (passive skill, requires 16 stars to unlock)

(Increase the damage of the ultimate move, increase the duration of dizziness, compensate for talent two, and consider it a qualitative change)


04
Divine artifact
Minimum threshold: Purple artifact
Highest threshold: Red artifact
Priority for artifact color enhancement: Medium
Artifact Review: Ganning's core lies in the range and dizziness of her ultimate moves. Only the red artifact can unlock the damage of her ultimate moves, while the purple artifact allows Ganning to achieve range repulsion and true damage。

05 Artifact Spiritual Skills

If the main team is equipped with Gan Ning

Purple Primary Life Spirit Skill: It is recommended to pull full to increase life value.

Purple Primary Attack Spirit Skill: It is recommended to pull full, increase attack power.

Yellow Archery Life Spirit Skill:It is recommended to add 50 in the first and middle stages, and pull full in the later stages to increase the life value.

Yellow Primary Life Spirit Skill: It is recommended to add 50 in the first half of the game, and pull full in the later half to increase life value.

Red Archer Attack Spirit Skill: It is recommended to first point to 50, red spirit skill surplus then point to 100 and above, increase all the storm damage.

Red Magic Resistance Spiritual Skill: It is recommended to point to 50 first, and then point to 100 and above after the red Sigil Window surplus, to increase all heroes' long-distance damage reduction.


06 Wing pattern

3 Attack+1 Survival+1 Effect+1 Energy
existence:
Damage Reduction>Remote Damage Reduction>Magic Resistance=Physical Resistance=melee damage reduction>Defense>Block>Other
(Recommend eternal carving, 4 out of 5 entries with colors can be used)
Attack:
Expulsion effect (=attack)>Magic damage increase=damage increase>Armor penetration=Critical strike>Other
(It is recommended to first wash out the S attack, then lock the S attack, and wash out the colored entries in the table above.)
Energy:
Energy increase>Energy recovery=Energy surplus=Attack recovery>Defeat recovery>Other
(It is recommended to first wash out the S energy increase, then lock the S energy increase, and wash out the colored entries in the table above.)
effect:
Control resistance>Attack speed>Evasion=Free control=Life recovery>Other
(It is recommended to wash out the S control resistance first, then lock the S control resistance and wash the perfect entry. Perfect S is difficult to wash, so it is recommended to use it.)


07 Recommended lineup

Three warriors/one shooter/one mage (auxiliary)
Cao Cao+Gan Ning+Guan Yu+Zhao Yun+Xiahou Dun

Comment: With Gan Ning and Guan Yu as the main players, the core idea of the entire lineup is to aggressively advance from the front row. Gan Ning can quickly advance, and with Cao Cao's control, it will be easier to advance. Gan Ning also has the ability to repel and deal range damage, and when combined, the entire team has both control and output!!
Transition: Smooth
Cao Cao can replace Xiao Qiao, and in the later period, he can also replace Zhuge Liang. If Guan Yu is not available, he can be replaced by Guan Ping. Zhao Yun can be replaced by Xu Chu, and Xiahou Dun can be replaced by Cao Ren!